Unlock Assassin’s Creed Shadows with Ease: Meet the PC Requirements for Smooth Gameplay on Your RTX 4000 GPU

Ubisoft Reveals PC Requirements for Assassin’s Creed Shadows

Ubisoft has finally dropped the PC requirements for the highly anticipated Assassin’s Creed Shadows, and it’s not surprising to see that the latest RTX 4090 GPU is the highest recommended for achieving 60fps with extreme ray tracing at 4K. However, it’s interesting to note that an RTX 3080 can run the game with "selective" ray tracing at 1440p, achieving 60fps.

The new RTX 5090 GPU from Nvidia has made significant performance leaps over its predecessor, thanks to features like Multi Frame Generation, which improves performance using ray tracing at 4K in games. While the performance is impressive, Ubisoft’s PC requirements suggest that an RTX 4000 series GPU (or older) will be sufficient for the game.

What You Need to Know

  • RTX 4090 is the highest recommended GPU for extreme ray tracing at 4K, achieving 60fps with DLSS 3.7
  • RTX 3080 can run the game with "selective" ray tracing at 1440p, achieving 60fps
  • RTX 4070 Ti Super will reportedly be enough for standard ray tracing and achieve 60fps at 4K
  • An RTX 4000 series (and even an RTX 3000) GPU should be comfortably enough for gamers

The Future of PC Gaming

With features like frame-gen becoming more popular among many Nvidia, AMD, and Intel users, PC gaming will never be the same again. While "super-resolution" (AI upscaling a lower rendered resolution to a higher output resolution) has been at the forefront of PC ports for a long while, it hasn’t faced as much criticism until now due to the addition of frame generation.

DLSS, FSR, and XeSS: The Future of PC Gaming

  • DLSS (Deep Learning Super Sampling) is a technology developed by Nvidia that uses AI to improve performance and image quality
  • FSR (Fast Sync Resolution) is a technology developed by AMD that uses AI to improve performance and image quality
  • XeSS (Xe Super Sampling) is a technology developed by Intel that uses AI to improve performance and image quality

Conclusion

While frame generation is a powerful tool for improving performance and image quality, it’s essential to remember that it’s not a replacement for proper optimization. Game developers must ensure that their games can run in an acceptable fashion without relying solely on frame generation to do the job.

Similar Posts

Leave a Reply

Your email address will not be published. Required fields are marked *