The best Zelda-likes to play after Tears of the Kingdom

With the recent influx of Game Boy, Game Boy Color, and Game Boy Advance games to Nintendo’s online subscription service, it’s easier than it’s ever been to play most of the mainline Zelda games. We here at Polygon have been blazing through the series’ classic catalog in celebration of the release of The Legend of Zelda: Tears of the Kingdom. It’s a joy to play the games back to back and watch the series evolve in microcosm between each subsequent entry.

In 2023, Polygon is embarking on a Zeldathon. Join us on our journey through The Legend of Zelda series, from the original 1986 game to the release of The Legend of Zelda: Tears of the Kingdom and beyond.

But sometimes, it’s just as much fun, if not more so, to play the games that were inspired by Zelda — to see how different studios interpreted the pillars of Nintendo’s action-adventure franchise.

Because, really: What makes a Zelda game a Zelda game? Is it the characters? Is it the puzzle-based dungeons? Is it collection of cool new tools, which you’ll need to master in order to take down the next boss? For each new Zelda game that reinforced these pillars, just as many came along to refute them. (I myself am partial to Majora’s Mask, perhaps the most subversive chapter in the “let’s shake things up” line of thinking.) It’s this malleability that has led to such a diverse range of “Zelda-like” games.

So, if you, like us, are still hungering for more Zelda in the wake of Breath of the Wild’s direct sequel, we’ve compiled a list of our favorite alternatives that embody the term “Zelda-like.” Some focus on puzzles; others embrace time manipulation; one gives us the strongest glimpse yet at a Zelda game entirely focused on combat. We kept the criteria vague because, well, the criteria were vague to begin with. And that’s why it’s so fun.

Our latest update added Portal 2, Nier: Automata, and Genshin Impact.


Eastward

Eastward fridge with a text bubble saying “Save your memories”

Image: Pixpil/Chucklefish via Polygon

Where to play: Mac, Nintendo Switch, Windows PC, Xbox One

The Legend of Zelda’s influence on Eastward is clear the moment you load up the game; its gameplay and style oozes Zelda right down to the heart meter denoting your hit points. From Chinese developer Pixpil, Eastward is a 2021 role-playing game that takes the player, well, eastward into a mysterious post-apocalyptic world with a gruff guy named John and a magical kid named Sam. The world’s puzzles require the player to use both John and Sam in different ways; John’s got a frying pan good for whacking enemies, while Sam’s magical powers stun enemies. They’re controllable simultaneously, using a controller’s trigger to bring one or the other to the front. Part Earthbound and part Zelda, Eastward is a must-play for anyone interested in pixel-art RPGs. —Nicole Carpenter

Death’s Door

A giant creature stands above a small crow in Death’s Door

Image: Acid Nerve/Devolver Digital

Where to play: Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X

If Eastward is Earthbound meets The Legend of Zelda, then Death’s Door is a mixture of Dark Souls and Zelda. Death’s Door has the top-down exploration of many Zelda games, where players collect upgrades and tools while moving through puzzles and dungeons, but pairs that with a dark world and challenging boss battles more akin to Dark Souls. It’s about a crow, named Crow, who’s a reaper of souls — their journey takes them from the bureaucracy of the afterlife into the world where souls reside. It’s a simple game that does everything near perfectly, a kinder “hard” game with a difficulty level that ramps up as the game continues. —Nicole Carpenter

Okami HD

The white wolf in Okami HD is running through a small village.

Image: Clover Studio/Capcom

Where to play: Nintendo Switch, PlayStation 4, Windows PC, Xbox One

Okami has become known for its ostensible similarity to Twilight Princess, the Zelda title that features Link in lupine form. But the similarities extend beyond this superficial character comparison — to the extent that fans consider it one of the best unofficial Zelda games. It’s speckled with puzzles, and clearing regions adds to the protagonist’s toolkit: a series of Celestial Brush powers that let you modify the environment around you. The game seems to have Zelda in its DNA, even in its smallest moments, which I’ve unpacked in another piece:

Like in Zelda games, dungeons had elemental themes: I used levers to lower the waterline in a cursed pirate ship, and fire powers in a lava-themed dungeon. Though Okami’s puzzles are less open-ended than those of Breath of the Wild — it’s pretty obvious which brushstrokes you use to solve things — I was still wowed by the powers I amassed, and how they let me modify the world.

—Nicole Clark

Nobody Saves the World

two player combat in Nobody Saves the World

Image: Drinkbox Studios

Where to play: Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X

Drinkbox Studios’ top-down dungeon crawler is Zelda for a new generation, from its zany overworld encounters to the procedurally generated grottoes underneath. Its mix-and-match progression allows players to veer off in the direction of their preferred play style while still holding out the option of seeing and unlocking everything. Most importantly, Nobody is set in a once-cheerful fairyland worth saving, whose kooky mission-giving NPCs always summon at least a dry chuckle. —Owen Good

Tunic

Standing in Tunic’s Sealed Temple

Image: Andrew Shouldice/Finji via Polygon

Where to play: Mac, Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X

Tunic stars a tiny fox that wields a sword and a shield, clearly a nod to The Legend of Zelda’s hero Link — the fox even wears a green tunic. Full of puzzles and secrets, Tunic is a game that uses nostalgia for games and franchises like The Legend of Zelda, mostly through its essential manual, which is built right into the game. When Tunic begins, the manual is incomplete, which means there’s tons of information missing. The player has to navigate Tunic’s world using this incomplete information to find more pages, unlocking new ways to solve puzzles. It’s the secrets and mysteries of the world, which sometimes mean asking friends for help, that make Tunic special — the fighting itself isn’t the draw. It feels like playing a Zelda game as a kid, one where I could talk secrets and strategies with my friends. —Nicole Carpenter

Unsighted

The protagonist battles atop a flying platform in Unsighted

Image: Studio Pixel Punk/Humble Games

Where to play: Nintendo Switch, PlayStation 4, Windows PC, Xbox One

Unsighted takes a lot of classic Zelda elements and makes them new thanks to a unique (and honestly stressful) twist. You play as an automata that requires a gem substance to live. Unfortunately this substance is increasingly scarce — as such, everyone’s lives (including yours) are on the clock. When the clock runs out, you become unsighted, and liable to attack friends and lovers. The game wears its classic Zelda influences on its sleeve, with a full three layers of map bounded off by regions that require flexible and creative problem solving to beat. The protagonist’s kit grows after completing each region, with novel traversal tools and weapons that range from a giant top that allows you to travel over high wires to shuriken that set things on fire or turn water into ice. —Nicole Clark

Fez

The protagonist of Fez stands in a doorway of a purple temple, comprised of numerous platforms and covered in pink waterfalls

Image: Polytron Corporation/Trapdoor

Where to play: Nintendo Switch, PlayStation 4, Windows PC

If you’ve played Fez, or at least remember when it was announced, you know the feeling you had when the 2D landscape rotated and revealed the other side of the cliff or cave or platform for you to climb. First published in 2012 (most recently in 2021 for Nintendo Switch), Fez is worthy of the Zelda-like mantle in how the player discovers and changes the playing space and works to unlock the secrets inside. —OG

Portal 2

Portal 2 screenshot

Image: Valve Corporation

Where to play: Mac, Nintendo Switch, PlayStation 3, Windows PC, Xbox 360

When I think of Zelda, I think of great environmental puzzles, and the Portal games still stand out as some of the best puzzle games ever released. In Portal 2, you play as Chell, a playtester trapped in the crumbling ruins of a defunct research corporation called Aperture Science. As the story develops, you’ll try to escape the corporate labyrinth as the diabolical supercomputer GLaDOS puts your wits to the test.

The game is almost like one giant (and fantastic) Zelda dungeon. You will solve puzzles room by room by strategically placing portals that allow Chell to explore and manipulate the environment to get from point A to B. Sure, Portal 2 doesn’t have as much to offer as far as open exploration goes, but even this linear game has its fair share of secrets tucked within crumbling lab environments. It’s a must-play for any Zelda fan. – Ana Diaz

Nier: Automata

A close-up shot of 2B from Nier: Automata

Image: PlatinumGames/Square Enix

Where to play: Nintendo Switch, PlayStation 4, Windows PC, Xbox One

Okay, so what if Link listened to Lana Del Rey and was a sad girl? That’s how I would describe Nier: Automata to any Zelda fans interested in the game.

Nier: Automata is set in a dystopian future where humankind is under the attack of alien robots. To fight these bad robots, humans created their own androids, called YoRHa units, so that the sexy, human-like YoRHa machines could fight the rusty alien machines. The premise might sound silly, but it’s a stunning game on multiple levels and certainly a fantastic next play for any Zelda fan.

You start the story playing as the thigh-high boot-wearing android 2B, but you’ll eventually play as others and see the story unfold from the perspective of multiple characters. As we see the world in ruin from its various observers, the game takes on a contemplative nature that grapples with fundamental questions like what it means to love or to be human. For anyone who appreciates the darker aspects of the Zelda series, Nier: Automata is a great game to play next. – Ana Diaz

Genshin Impact

Kuki Shinobu, a ninja from Inazuma, standing on blue stone tile

Image: Hoyoverse via Polygon

Where to play: Android, iOS, PlayStation 4, PlayStation 5, Windows PC

Genshin Impact has always been compared to The Legend of Zelda: Breath of the Wild, but the free-to-play game from Hoyoverse has more to offer than just being a Breath of a Wild-like. From the pillared cliffs of the Guaguang Stone Forest in Liyue to the glittering crystalline coral reefs of Fontaine, Genshin Impact contains some of the most unique environmental design and best exploration I’ve ever seen in an open-world adventure game. That, and the gorgeous orchestrated soundtrack from Yu-Peng Chen make the game a great option for anyone looking for a new adventure after Zelda.

Still, this recommendation does come with a few caveats. It’s a gacha game, so you need to do daily and weekly quests (and just generally sink time into the game) to accumulate in-game currency to gamble and get a chance to play as certain characters. In addition to this, the game contains several winding and superfluous quests that drag on for way too long. It’s a pretty different experience from anyone coming straight from a Zelda game, so just make sure you lean into the fun exploration aspects of the game if you want to try. – Ana Diaz

Outer Wilds

Outer Wilds guide The Interloper landing

Image: Mobius Digital/Annapurna Interactive via Polygon

Where to play: Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X

2021 may have been the year of time-loop video games, but none of them approached the brilliance of 2019’s Outer Wilds. Set in a miniature galaxy in a lonely neck of some forgotten universe, developer Mobius Digital’s puzzle- and exploration-based adventure game is as much about solving mysteries about specific characters as it is about understanding the intricacies of entire planets. The catch? The entire world ends every 22 minutes, sending you back to your home on Timber Hearth, armed only with the knowledge you gained during the previous loop. Outer Wilds is a true spiritual successor to Majora’s Mask, in which time is an intricate gameplay system, but also the specter looming over every character caught in its web. —Mike Mahardy

Chicory: A Colorful Tale

A dog with a paintbrush brings color to the world

Image: Greg Lobanov/Finji

Where to play: Mac, Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC

In Chicory: A Colorful Tale you fill the world with color, one brush stroke at a time. You become a “wielder” by accident — the last wielder, Chicory, crumbled under pressure, locking herself in her room. It’s up to you to make the world beautiful once more. The game makes sharp commentary on artistic pressure, worthiness, and community support. It’s also an incredible Zelda-style top-down puzzle game, with the paintbrush enabling you to do outlandish things — like travel through vines and rivers or climb up walls. It was one of our game of the year contenders in 2021, and even now the game is a standout. —Nicole Clark

Hyper Light Drifter

The protagonist of Hyper Light Drifter throws shuriken-like weapons at enemies

Image: Heart Machine

Where to play: iOS, Nintendo Switch, PlayStation 4, Windows PC, Xbox One

Another top-down adventure masterpiece, Hyper Light Drifter is an open-ended adventure that, like The Legend of Zelda, subtly directs the player to level up and become more powerful before taking on the next boss or the big bad. Heart Machine’s world, explicitly inspired by The Legend of Zelda: A Link to the Past, is worth the exploration, and the discovery that awaits will enthrall you. —OG

Elden Ring

The player character in Elden Ring looks down at a caterpillar

Image: FromSoftware via Polygon

Where to play: PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X

What’s left to say about Elden Ring? Quite a lot, I think. It’s as wide as it is deep, as funny as it is melancholic, and as punishing as it is empowering. And with new DLC out, I suspect many of us are making a return to The Lands Between, whenever that may be.

And while it’s easy enough to compare it to Breath of the Wild — or at least, developer FromSoftware’s take on Breath of the WildElden Ring owes just as much to the Zelda game that started it all in 1986. Elden Ring’s creators refuse to hold your hand as you explore a foreboding, mysterious, often gorgeous wilderness, its dungeons, and a snaking underworld that lies beneath it. Boss fights are as intense as they are terrifying, and finding a boss’s weakness could mean venturing the other side of the map to find its Achilles’ heel. Like Breath of the Wild, Elden Ring may look new, but its ideas date back to a game about a young boy spelunking in the Japanese countryside. It just took us decades to catch up to that daydream. —Mike Mahardy

Source: www.polygon.com

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