Smite 2 already has fans of the first on lock, but it needs to do a better job of winning new ones to grow its pantheon

The coolest thing I’ve done in my time with Smite 2 was, I’m confused to say, entirely accidental. 

It’s not been a very good match for me so far. My character Hecate—a Greek goddess of magic and witchcraft—is a mage, supposed to sling spells from a distance. Unfortunately, my primary opponent has been Mordred, an armored knight out of the tales of King Arthur, who hasn’t been respecting my personal space. In this moment of peril, my teammates are trying to come to my rescue, but half the enemy team is already on top of me. Desperate and fleeing them, I mash my ultimate, which creates a pair of portals on the ground, stunning my enemies and delivering them into the arms of my team. While my confusion is no fault of Smite’s, I bear more of a grudge over my otherwise poor performance, because Smite 2 hasn’t done much to welcome and prepare me.

Source: www.pcgamer.com

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