Explore Epic Quests in Dragon Age: Master 6 Unique Difficulty Settings
Unlocking Inclusive Gameplay with Accessibility Features in Dragon Age: The Veilguard
When Dragon Age: The Veilguard arrives in a few short weeks, BioWare has pledged to make the game a welcoming experience for players of all abilities. This new fantasy installment marks a major milestone in the beloved series, and fans can rest assured that the development team has prioritized inclusivity with an array of accessible features.
Mastering Your Gameplay Experience
Five preset difficulty options allow you to tailor the challenge to your skills. You can opt for the narrative-focused Storyteller setting, balance combat and party management in Keeper or Adventurer mode, or even customise settings to suit your unique preferences. What’s more, the Unbound option provides the ultimate degree of flexibility, offering unparalleled control over your experience.
Tuning in the Details
But the depth of options doesn’t stop there. Once you’ve chosen a difficulty setting, you can fine-tune aspects of combat and gameplay, adjusting factors like enemy aggression, damage, and health to create the perfect synergy for your playstyle.
- Prevent Death Entirely: You won’t need to worry about biting the dust prematurely – turn off death for a risk-free experience or use this option to challenge yourself.
Elevating the Visual Experience
Accessibility doesn’t just stop at gameplay – the game’s visual and UI features also receive significant attention. Enjoy customisations such as adjusting depth of field and motion blur, along with the reassurance of a persistent dot option for players susceptible to motion sickness.
Full Accessibility Feature List
Get familiar with the wealth of accessible options in Dragon Age: The Veilguard, grouped by category for ease:
Audio
• 3D Audio
• Accessibility SFX
• Glint Ping SFX
• Mono Audio
• Speaker Type
• Volume Sliders
Controls
• Ability Wheel Controller Activation (Hold or Tap)
• Disable UI Hold Inputs
• Input Remapping
• Invert Axis (X & Y available)
• Swap Left & Right Sticks
• Stick Deadzones
• Trigger Deadzones
• Vertical & Horizontal Sensitivity
• Vibration Intensity
Gameplay – Combat
• Aim Assist
• Aim Snap
• Combat Timing
• Enemy Aggression
• Enemy Damage
• Enemy Health
• Enemy Resistances
• Enemy Vulnerability
• Prevent Death
Gameplay – Exploration
• Frequent Auto-Saving
• Library (Codex, Glossary, Missives)
• Object Glint Distance
• Object Glint Visibility
• Objective Marker Visibility
• Pause at any time
• Waypoint Visibility
• World & Local Maps available at all times
Visual / UI
• Camera Shake
• Depth of Field
• Full-screen Colorblind Filters
• Hide-able HUD Elements (Abilities, Damage Numbers, Hints, Mini Map, Objective Tracker, Player Health, Tutorials)
• Low Health Screen Effect
• Motion Blur
• Persist Dot Option
• Ranged & Melee Threat Indicators
• Subtitle Advanced Options (Background Opacity, Speaker Names, Speaker Name Color, Subtitle Size, UI Text Size)
• Vignette