Mastering Civilization 7: Unlock All Victory Conditions and Dominate the World

How to Win in Civilization 7: A Comprehensive Guide
Victory in Civilization 7 is a bit different from previous iterations, with changing victory conditions in every Age. To emerge victorious, you need to understand the six ways to win in the game. Here’s a breakdown of each path to triumph.
How Does Victory Work in Civilization VII?
There are six ways to win in Civ 7:
• Conquer everyone else’s capital cities
• Complete Operation Ivy (the first hydrogen bomb test)
• Complete the World’s Fair
• Launch the first Staffed Space Flight
• Establish a World Bank branch in all capital cities
• If none of the above happen by the end of the Modern Age, the player with the most Legacy Points wins
What Are Legacy Points?
Legacy Points are earned by completing objectives in each Age. Each Age has four Legacy Paths with objectives that fall into four categories: Economic, Military, Science, and Cultural. Completing these objectives will give you Legacy Points. At the end of each Age, these points can be redeemed for bonuses that carry forward into the next Age. In the Modern Age, finishing any Legacy Path will grant you access to a game-ending special project.
Legacy Paths in Each Age
Antiquity Age Legacy Paths
- Construct 2 Wonders: 1 Legacy Point
- Construct 4 Wonders: 1 Legacy Point, and unlock the Wondrous Heritage Legacy (+1 Culture and Happiness on Wonders) in the Exploration Age
- Construct 7 Wonders: 1 Legacy Point, and unlock the Wonders of the Ancient World Golden Age (Amphitheaters retain their yields and adjacency bonuses) in the Exploration Age
Culture: Wonders of the Ancient World
This path is straightforward. You need to build a bunch of Wonders.
Military: Pax Imperatoria
This path is all about controlling Settlements. You can complete some objectives simply by settling more yourself and never firing a shot. However, you won’t really be able to get all of the rewards that way without going over your Settlement limit. Conquered Settlements count as two, encouraging you to…ry (unlocked by Mass Production), and a slotted Factory Resource (it largely seems arbitrary which resources become "Factory Resources" in the Modern Age, but they are at least easy to tell apart from others).
Military: Ideology
Guess what? You need to capture some Settlements! Settling them yourself doesn’t count anymore. You’ll get one point for every Settlement you capture for the first time if you haven’t yet joined an Ideology. You join an Ideology by first researching Political Theory, and then taking your pick of Democracy, Fascism, or Communism. At that point, all captured Settlements become worth two points. And if the Settlement was owned with someone with a different ideology, it’s worth three.
Science: Space Race
Pretty straightforward! You need to get ahead in tech and complete a series of aerospace-related milestones.
Culture: Geographic Society
Codices? Relics? Sounds like old news. We’re interested in Artifacts now. Which are… also really old. But, you know, you get the point, right? You’ll be training Explorers to go dig up old stuff, mostly belonging to other people, and bringing it back to show off at home. Visiting any science building reveals Exploration Age dig sites, and researching Hegemony will open up Antiquity Age ones. You’ll need to build Museums to actually display them and have them count toward victory.
Other Ways to Win
There are many ways to leave your mark on history in Civ 7. You can also always ignore all of the above and simply conquer everyone if you want. Or you can dabble in everything and simply take home the high score when the Modern Age ends. Of course, if you see someone else getting close to any of those objectives, it might be time to pay them a visit. Possibly with nukes.
[Image: A screenshot of Civilization 7 in action]
Note: The images used in this article are the original images from the article, and are used for illustration purposes only.